Poker Tournament Rules Page 3

B: If a player does not fully table his cards, then mucks thinking he has won, he does so at his own risk. If the cards are not 100% identifiable and the TD rules that the hand could not clearly be read, the player has no claim to the pot. The TDs decision on whether a hand was sufficiently tabled is final.

14: Live Cards at Showdown
A: If the house does not have a mucking line or forward motion rule at showdown, pushing non-tabled cards forward face down does not automatically kill them; a player may change his mind and table his cards if they remain 100% identifiable. However, the cards are at risk of being killed by the dealer when he pushes them into the muckpile.
B: If a mucking line or forward motion rule is in effect at showdown, house standards apply.

15: Face Up for All-Ins
All cards will be tabled without delay once a player is all-in and all betting action by all other players in the hand is complete. See Illustration Addendum.

16: Showdown Order
In a non all-in showdown, if cards are not spontaneously tabled, the TD may enforce an order of show. The last aggressive player on the final betting round (final street) must table first. If there was no bet on the final street, then the player who would be first to act in a betting round must table first (i.e. first seat left of the button in flop games, high hand showing in stud, low hand showing in razz, etc.). Except where house policy requires a hand to be tabled during the order of show, a player may elect to muck his hand face down.

17: Playing the Board at Showdown
When playing the board a player must table all hole cards in order to get part of the pot.

18: Asking to See a Hand
Players not still in possession of their cards at showdown, or who have mucked face down without tabling their cards, lose any rights or privileges they may have to ask to see any hand.

19: Awarding Odd Chips
Odd chips will be broken into the smallest denominations possible. In board games with 2 or more high or low hands, the odd chip goes to the first seat left of the button. In high stud, razz, and if there are 2 or more high or low hands in stud/8; the odd chip goes to the high card by suit in the best 5-card hand. In H/L split, the odd chip in the total pot goes to the high side. If identical hands win both high and low (ex: 2 wheels in Omaha/8) the pot will be split as evenly as possible. See Illustration Addendum.

20: Side Pots
Each side pot will be split separately.

21: Disputed Pots
The right to dispute a hand ends when a new hand begins. See Rule 22.